Alias Wavefront's Maya for Mac OS X 3.5, one of the most anticipated and hyped applications ever to hit the Mac, is finally shipping. Apple and Alias Wavefront have been demonstrating Maya for over a year, touting it as 'the premier 3-D application for high-end visual graphics.' The program comes close to living up to this claim, but OS X compatibility and some features have to improve before it will earn a place next to Maya incarnations on other platforms. Maya combines modeling and rendering tools; character and object animation; a customizable, scriptable interface; and a powerful production workflow, in one impressive application.

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Skilled teams of animators have used it to create effects for films such as Pearl Harbor, The Perfect Storm, and Shrek, and it has made many TV shows and video games come to life. Although there are 3-D applications that outperform some of Maya's individual features, none provides such a comprehensive software package. Almost-Model Modeling Modeling is one of Maya's strong suits. The program performs modeling of 3-D wire-frame objects with both polygonal geometry--well-suited to hard mechanical and architectural surfaces--and NURBS (non-uniform rational b-splines), which are ideal for modeling organic surfaces. Maya lets you build a convincing representation of nearly any object, and it deftly converts organic forms built with NURBS into polygonal objects. But Maya's modeling features are not as strong as they could be, and some Mac users will continue to use other packages to build objects. Keep document from changing zooming in and out in word for mac.

Autodessys's $1,395 FormZ, for example, has more-refined polygonal modeling tools, and LightWave 3D offers a subdivision-surfaces modeler that makes it easy to create difficult organic shapes such as human heads and hands; Maya has no equivalent feature. Animation Is King Maya adapts equally well to animat-ing spaceships, the complex squash and stretch of characters, and natural phenomena such as fire and rain. Key to its prowess is the ability to make animation object-oriented: the action of one object can drive the action of any other. Pk card reader for mac. For example, you can create a Set-Driven Key that connects the speed of a locomotive to the turning of its wheels, so the two will always be appropriately in sync.

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Maya combines the object-oriented approach, borrowed from computer languages, with a comprehensive set of inverse and forward kinematics, deformations, and timing controls. Inverse kinematics make it easy to define how a character walks, while deformations can control the bulge and jiggle of muscles under its skin. Dynamics, the animation of the effects of physics, is another testament to Maya's depth. Lyx download for mac. A compendium of particle effects and simulation tools allow you to create realistic smoke, fire, vortices, and other spectacles of nature, while body dynamics simulate springs and collisions to make objects react and bounce as they do in life. A Lifelike Canvas Shaders, which control the surface appearance of objects, are also object-oriented. You control them through an intuitive Hypershade window that represents elements of textures, such as color or bumpiness, as nodes connected by arrows and lines. For example, you can use a single node to apply a color map of bricks to an object and then use it again to align a bump map, creating realistic-looking mortar between rows of bricks.